Content and Language Integrated Learning with Digital Games Approach

Speaker:Alex Jhon,S.S., M.Hum.| Location:Room 22| Date:August 13, 2016| Time:5:10 - 5:40 pm


In recent years, digital games have been considered as an alternative for both entertainment and education within the lives of children and adolescents around the world. Many digital game-based learning scholars agreed upon the constructive impacts of videogames in pedagogical field. I also believe that the usage of videogames for training and education should unite the distinctive features of interactive digital games and principles of technologically-mediated learning. There will be interviews conducted as an integral conduit of the research. I will examine how people in certain working fields consider the impacts of videogames in their language learning processes. At the same time, I will also discuss the main obstacles and challenges to the use of videogames for language learning.

 Keywords: digital games, game-based learning, videogames, CLIL, language learning.


(323) Alex Jhon,S.S., M.Hum.Alex Jhon,S.S., M.Hum. is a Lecturer Specialist from Binus University. His bachelor degree is in English Literature, Binus University and his master degree is in Applied Linguistics, UNIKA Atmajaya. He has been a lecturer in Binus University since 2007 until present, mostly in TOEFL, presentation skills, literature, desktop publishing and BIPA.


Category: Day 3 | August 13, 2016, Presenter Schedule